Monday, September 9, 2013

Play to Learn Part 1

I learned from the games I played for Play to Learn Part 1 about game design in a review like manner. Some game ingredients I had forgotten made me remember what a good idea they were. I did learn a new thing where I could use in an interesting way are when finding a thing, you are given a small message that says you are correct/incorrect and maybe a brief history or reason for your result.

I can use the new game ingredients in a game lots of ways. I could make a scoreboard with objectives and a message box that pops up telling you about your result and why. I could also use a timer, scoreboard, and text-boxes to guide you along. My last idea is having points on a scoreboard direct you along or help somehow in the game to boost your character's stats or abilities.

2 comments:

  1. Good Job, I like that you were very elaborate.

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  2. Just remember that it can only have one level, and you do not have much time to work on it.

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