Wednesday, December 12, 2012

Game Facts



  • WHO are you designing your game for? (Include the player's age, abilities, and prior knowledge of your topic.) How will you make sure your game is not hurtful to any group of people? The player is recommended to be in either fifth grade or higher because you must understand the functions of cells and their organelles. This game should not be hurtful by providing hints about how stuff works in the cell.
  • WHAT will your game teach the player about your topic? (Be specific!) This game will not actually teach the topic but is to make sure you know and understand the concepts of cells and their properties. There will be hint buttons for help but you should have prior knowledge on this subject.
  • WHERE does your game happen? The game takes place inside a plant (maybe of your choice) and you control a cell making it move and do stuff such as photosynthesis.
  • Describe the world you will design for your game. The world would have plant colors such as green and brown. Normally, a cell exists inside the dark environment of the multicellular thing it is in but we will light it up for helpfulness so you know what you are doing.
  • How will this setting add to the learning experience? This setting will kind of remind you that you are in a tree or flower or whatever you are in so you can get the feeling that you actually are a cell.
  • HOW does your game world teach the player about your topic? This game teaches the player the topic by having it so you need prior knowledge of cells and organelles but provides you with hints and sometimes when playing you can remember what goes where. Also, you can learn that don't leave plants here or to much water drowns it and such.
    • What happens in the world that helps the player learn? There are organelles in the cell you can interact with that help you cell survive and keep your plant alive. You also get to learn that you need to avoid viruses and how to remove infected cells.
    • How does the player use what they learned to make something happen in the game? The player can use what they learned in the game how plant cells work with their organelles, how to give cells nutrients by keeping it where it can get them and why it needs them, and why animals are different in the since where they have to eat plants to get their nutrients.
  • WHY is a game a better way of understanding your topic than a quiz? This game is better than a quiz because quizzes are boring where you just click on the right answer but if you complete photosynthesis wrong or a cell is infected by a virus, there is action where you might kill your cell.


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