Thursday, June 5, 2014

Present Final Game

Our team game's topic is about graphing in math. We want our players to learn how to graph, while giving them a similar example.

How did your team's ideas about the game topic change over time? Our team didn't make many changes, but in the beginning, we had some thoughts about our original topic and didn't think it could be made into a fun game.

Our team is comprised of three team mates, and our roles have changed over time. It used to be where Ethan would be the graphics designer, I was the coder, and Oskar was the one who helped build a story, but it changed where we all made our parts in the game, where I had the main part of the game though.

The research we put into our topic was with prior knowledge and research. All of my team has learned about graphing already, but it was good to do a little research prior to the game.

 The player will play our game by our game by following the directions provided by the GPS. You read the GPS, for example "Go To (4,2)", and using your knowledge of graphing and coordinate planes, you will travel to the destination. Our decision for the implementing of the topic was in a way that could be similar to the real world, and thus, while playing, you can still learn.

For me, my favorite resource to help me learn are classmates. Team Zungry helped us in some issues, and that is what we did to resolve some issues.

The hardest topic for me to do was the implementation of graphing in our game. We overcame this with our idea of the GPS being a graph, and this leads me to say how I am the most proud of how we got the learning topic in our game in a clever way.

What I think I should do with my team's game is finish the game all the way to the final boss. This game could have an impact on our community as it can help them with the tough topic of graphing, and thus, people may not have as much as a hard time with graphing.